Building robust, scalable, and efficient backend systems that power reliable digital experiences.
C#
TypeScript
C++
Git
C
NestJS
Docker
PostgreSQL
C#
TypeScript
C++
Git
C
NestJS
Docker
PostgreSQL
What I do?
Backend Development
•
REST API development
•
Server-side systems and architecture
•
Database design & data modeling
VRChat Development
•
Custom VRChat assets & systems (UdonSharp, Unity, C#)
•
Interactive worlds systems (room systems, notification systems, mini-games)
•
Published & sold assets with full API docs (crzvrc.com)
My journey
Experience
Full Stack Developer
Teletab
Feb 2026 – May 2026
Curricular InternshipBraga, Portugal
•Integrated external APIs (App Store Connect and Google Play Console) using C# .NET and PostgreSQL, enabling direct access to platform data and features within the company's infrastructure
•Developed an AI-powered solution to automatically generate responses to App Store and Google Play reviews, using C# .NET for the core logic and TypeScript for the API communicating with the AI models
•Built a backoffice system for user administration, with a C# .NET backend and a React + RefineCore frontend
Independent Software Developer
Independent Project
2025 – Present
Self-Employed
•Designed, architected, and independently developed a full product ecosystem for the VRChat virtual reality platform
•Built modular, reusable C# scripts for Unity, designed for integration across different VR projects and environments
•Developed a licensing API in NestJS and TypeScript, using PostgreSQL for the database and Cloudflare for file hosting, allowing customers to validate licenses and download purchased assets
•Managed the full product lifecycle, including technical support and direct customer service for an international client base, entirely in English
Technician
Inforcávado
Feb 2023 – Apr 2023
Curricular InternshipBarcelos, Portugal
•Performed preventive and corrective maintenance on internal and client computers
•Developed hardware diagnostics and customer service skills
My work
Projects
C++ REST API
Backend
A C++ REST API foundation for building HTTP applications, featuring JWT-based authentication, encrypted password storage, and PostgreSQL database connectivity — built as a reusable base/template for new backend projects.
C++PostgreSQLJWTDockerCMake
Space Invaders (C++)
Graphics
A re-creation of the classic Space Invaders arcade game, built in C++ using the raylib graphics library.
C++raylibCMake
Chip-8 Emulator
Systems
A Chip-8 emulator built from scratch in C++, implementing the system's CPU, memory, and instruction set to run classic Chip-8 programs and games.
C++CMakeEmulation
Library Management System
Backend
A terminal-based library management system built in C++ — my first real C++ project — supporting user management, book inventory, and the full lifecycle of loans from pickup to return, with a test suite and full documentation.